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Gamingero

FRAME COURSE

FRAME COURSE

Regular price £218.50 GBP
Regular price Sale price £218.50 GBP
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What you will learn:
You will learn how to add physics to your game—gravity, bouncing, falling, and object interaction. The course covers collision detection systems that allow a game to understand when two objects are touching. You will write mechanics for jumping, sliding, pushing, and other physical behaviors. The modules show how the math behind motion and forces in a game is explained. You will practice with realistic and cartoon physics systems depending on your playstyle. By the end, you will have created a game with full physics mechanics and an interactive world.

Details to know:
Knowledge of animation and basic math is assumed. This course provides an understanding of how motion works in games.

This course is for you, if...
You want to make games where objects move realistically, fall, jump, and interact with the world around them.

4 Modules:

Module 1: Gravity, Velocity, and Acceleration
Module 2: Collision Detection and Contact
Module 3: Jumping, Sliding, and Ramping
Module 4: Advanced Mechanics and Special Effects

Includes:

  • 18 hours of content
  • 28 lessons on physics and mechanics

Support:

  • Email support
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