Gamingero
FLUX COURSE
FLUX COURSE
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What you will learn:
You will learn how to create enemies and characters that actually “think”—pursue the player, avoid obstacles, and make decisions. The course covers AI systems, decision trees, and pathfinding algorithms. You will write logic for enemies, allies, and townspeople that react to their surroundings. Modules show you how to organize complex game logic so that it remains manageable and effective. You will practice with different levels of AI complexity: from simple patrols to enemies that adapt to the player’s strategy. By the end, you will have created a full-fledged game with AI characters, control systems, and deep mechanics.
Details to know:
This course assumes experience with all previous topics. The material is challenging, but it provides a deep understanding of complex game systems.
This course is for you, if...
You are ready to create complex, dynamic games with intelligent enemies, control systems, and deep mechanics that make the game interesting.
4 Modules:
Module 1: AI Fundamentals and Decision Logic
Module 2: Decision Trees and Behavioral Systems
Module 3: Pathfinding and Navigation
Module 4: Game Control Systems and Advanced Mechanics
Includes:
- 20 hours of content
- 32 lessons on AI and Complex Logic
Support:
- Email support
